Any advice for using VR systems in teen programs?

Mary C. Derr October 19, 2017, 1 comment

Hi, Have you used VR systems in your public or school library programs? What worked and what didn't? I'm just starting to develop ideas for using our Vive VR system in a public library setting. We're looking at targeting tweens, teens, and families. I'd welcome any ideas, examples, or advice.  Some specific things I'm particularly interested in figuring out: 1. In a setting where lots of teens want to try it out, what's the minimum time each teen needs to get a good feel for the possibilities? 2. How can I encourage collaboration in this activity where only one person has the headset on at a time? 3. What beneficial outcomes have you observed or proposed, to justify VR programs to skeptical stakeholders? Thank you! - Mary, Corvallis, Oregon

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